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» Designing systems that direct human action
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CHI
1999
ACM
15 years 4 months ago
The GAZE Groupware System: Mediating Joint Attention in Multiparty Communication and Collaboration
In this paper, we discuss why, in designing multiparty mediated systems, we should focus first on providing non-verbal cues which are less redundantly coded in speech than those n...
Roel Vertegaal
WMTE
2005
IEEE
15 years 5 months ago
Innovative Media in Support of Distributed Intelligence and Lifelong Learning
Individual, unaided human abilities are constrained. Media have helped us to transcend boundaries in thinking, working, learning, and collaborating by supporting distributed intel...
Gerhard Fischer, Shin'ichi Konomi
DPPI
2007
ACM
15 years 3 months ago
How probes inform and influence the design process
Design and research practitioners have applied probes in their design processes to find new ways of understanding user experience, allowing them to obtain a better understanding of...
Andrés Lucero, Tatiana Lashina, Elmo M. A. ...
CHI
2009
ACM
16 years 13 days ago
Reduced empathizing skills increase challenges for user-centered design
User-Centered Design is surprisingly difficult. One of the biggest issues, certainly for those with no HCI or usability experience, is a lack of appreciation of how users think an...
William Hudson
ACMDIS
1997
ACM
15 years 4 months ago
HCI, Natural Science and Design: A Framework for Triangulation Across Disciplines
Human-computer interaction is multidisciplinary, drawing paradigms and techniques from both the natural sciences and the design disciplines. HCI cannot be considered a pure natura...
Wendy E. Mackay, Anne-Laure Fayard