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CHI
2009
ACM
16 years 2 months ago
Crowd computer interaction
HCI has moved from considering how individuals interact with computers to thinking about how groups collaborate using technology. While there has been research focused on large-sc...
Barry A. T. Brown, Kenton O'Hara, Tim Kindberg, Am...
HCI
2009
14 years 11 months ago
Incorporating Cognitive Aspects in Digital Human Modeling
To build software which, at the press of a button, can tell you what cognition related hazards there are within an environment or a task, is probably well into the future if it is ...
Peter Thorvald, Dan Högberg, Keith Case
DPPI
2007
ACM
15 years 5 months ago
A study in play, pleasure and interaction design
This paper focuses on the design of pleasurably playful interfaces within an interactive art context. It describes the development of a framework of thirteen pleasures of play and ...
Brigid M. Costello, Ernest A. Edmonds
CHI
2009
ACM
16 years 2 months ago
Improving with age: designing enduring interactive products
This study explores people's relationships with digital and non-digital objects in the home--with an eye toward the ways in which products improve rather than deteriorate ove...
William Odom, James Pierce
CHI
2008
ACM
16 years 2 months ago
Technology in mental health
Mental illness has been identified as one of the greatest challenges facing society in the coming decades. However, there are significant barriers to access for many people suffer...
Gavin Doherty, John Sharry, Magnus Bång, Mar...