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VIS
2004
IEEE
116views Visualization» more  VIS 2004»
16 years 3 months ago
Interactive Design of Multi-Perspective Images for Visualizing Urban Landscapes
Multi-perspective images are a useful way to visualize extended, roughly planar scenes such as landscapes or city blocks. However, constructing effective multi-perspective images ...
Augusto Román, Gaurav Garg, Marc Levoy
CHI
2010
ACM
15 years 6 months ago
What's your idea?: a case study of a grassroots innovation pipeline within a large software company
Establishing a grassroots innovation pipeline has come to the fore as strategy for nurturing innovation within large organizations. A key element of such pipelines is the use of a...
Brian P. Bailey, Eric Horvitz
HAPTICS
2002
IEEE
15 years 6 months ago
Human Kinematic Factor for Haptic Manipulation: The Wrist to Thumb
The range of human kinematic motion as well as force resolution should be known for design of a haptic device. In addition, a haptic interface can be designed more easily when mas...
Keehoon Kim, Youngil Youm, Wan Kyun Chung
ACII
2005
Springer
15 years 7 months ago
Affective Touch for Robotic Companions
Abstract. As robotic platforms are designed for human robot interaction applications, a full body sense of touch, or “sensitive skin,” becomes important. The Huggable is a new ...
Walter Dan Stiehl, Cynthia Breazeal
91
Voted
CHI
2003
ACM
16 years 2 months ago
Ambiguity as a resource for design
Ambiguity is usually considered anathema in Human Computer Interaction. We argue, in contrast, that it is a resource for design that can be used to encourage close personal engage...
William W. Gaver, Jacob Beaver, Steve Benford