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» Designing the Human Computer Interaction: Trends and Challen...
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CHI
2000
ACM
15 years 6 months ago
Presenting to local and remote audiences: design and use of the TELEP system
The current generation of desktop computers and networks are bringing streaming audio and video into widespread use. A small investment allows presentations or lectures to be mult...
Gavin Jancke, Jonathan Grudin, Anoop Gupta
85
Voted
OZCHI
2006
ACM
15 years 7 months ago
The Wiki: an environment to revolutionise employees' interaction with corporate knowledge
Some corporations have adopted a Wiki on their Intranets for employees to collectively store, edit and access workrelated material such as reports, best-practice features, and doc...
Helen Hasan, Charmaine C. Pfaff
97
Voted
HUC
1999
Springer
15 years 6 months ago
The Children's Machines: Handheld and Wearable Computers Too
In this paper we describe the material of a construction kit designed to allow children to build their own handheld and wearable devices to meet their interests and passions. Child...
Bakhtiar Mikhak, Fred Martin, Mitchel Resnick, Rob...
DPPI
2003
ACM
15 years 7 months ago
From seduction to fulfillment: the use of anthropomorphic form in design
In this paper, we discuss the use of anthropomorphic form in the design of products. We assert that anthropomorphic form is not merely an embellishment but that it can be used as ...
Carl F. DiSalvo, Francine Gemperle
121
Voted
AMDO
2004
Springer
15 years 7 months ago
Variant Design in Immersive Virtual Reality: A Markup Language for Scalable CSG Parts
In many product areas, a growing trend can be observed towards variant design, i.e. the development of customized designs based on variations of mature product models. We have deve...
Peter Biermann, Bernhard Jung