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» Designing the OpenDoc Human Interface
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CHI
2008
ACM
16 years 2 months ago
Activity-based prototyping of ubicomp applications for long-lived, everyday human activities
We designed an activity-based prototyping process realized in the ActivityDesigner system that combines the theoretical framework of Activity-Centered Design with traditional iter...
Yang Li, James A. Landay
63
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CHI
2003
ACM
16 years 2 months ago
A design tool for camera-based interaction
Cameras provide an appealing new input medium for interaction. The creation of camera-based interfaces is outside the skill-set of most programmers and completely beyond the skill...
Jerry Alan Fails, Dan R. Olsen
99
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CHI
2004
ACM
15 years 5 months ago
TERESA: a transformation-based environment for designing and developing multi-device interfaces
Silvia Berti, Francesco Correani, Giulio Mori, Fab...
ISWC
2002
IEEE
15 years 6 months ago
Micro-Accelerometer Based Hardware Interfaces for Wearable Computer Mixed Reality Applications
Human interaction with wearable computers is an important research issue, especially when combined with mixed reality (MR) applications. Natural and non-obtrusive means of interac...
Adrian David Cheok, Krishnamoorthy Ganesh Kumar, S...
TABLETOP
2006
IEEE
15 years 8 months ago
Studying Designers using a Tabletop System for 3D Design with a Focus on the Impact on Spatial Cognition
Tabletop systems provide a platform for developing novel interaction systems, including tangible user interfaces (TUIs). This paper presents a study of the effects of a tabletop s...
Mary Lou Maher, Mi Jeong Kim