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FDG
2009
ACM
16 years 11 days ago
Relating cognitive models of computer games to user evaluations of entertainment
As the interactive entertainment industry matures, a better understanding of what makes software entertaining is needed. A natural starting point is the application of traditional...
Paolo Piselli, Mark Claypool, James Doyle
JCDL
2009
ACM
128views Education» more  JCDL 2009»
16 years 11 days ago
Mobility, digital libraries and a rural indian village
Millions of people in developed countries routinely create and share digital content; but what about the billions of others in on the wrong side of what has been called the ‘glo...
Matt Jones, Emma Thom, David Bainbridge, David Fro...
ACCV
2007
Springer
16 years 1 days ago
An FPGA-Based Smart Camera for Gesture Recognition in HCI Applications
Smart camera is a camera that can not only see but also think and act. A smart camera is an embedded vision system which captures and processes image to extract application-specifi...
Yu Shi, Timothy Tsui
OOPSLA
2007
Springer
15 years 12 months ago
Activating refactorings faster
s Refactoring tools promise to increase the speed at which programmers write code, but programmers report that contemporary tools sometimes slow them down. Some of that slowdown ca...
Emerson R. Murphy-Hill
PERVASIVE
2007
Springer
15 years 12 months ago
Explorations and Experiences with Ambient Information Systems
We have developed a series of ambient information systems and used each in our research lab for extended periods of time. The systems use technologies such as RFID, RSS, and Phidg...
John T. Stasko, Myungcheol Doo, Brian Dorn, Christ...