As smartphones evolve researchers are studying new techniques to ease the human-mobile interaction. We propose EyePhone, a novel "hand-free" interfacing system capable o...
Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...
The web has already dramatically changed society, but the web itself is changing. Web2.0 sites mean that users have become the producers of content and the designers of each other...
Second Life is an online 3D virtual environment that offers interesting potential for use in education due to its widespread availability, flexibility, and its use of standard pla...
In this paper, we developed a fingertip finding algorithm working with a regular diffuser. The proposed algorithm works on images captured by infra-red cameras, settled on one side...