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» Designing the OpenDoc Human Interface
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AFRIGRAPH
2004
ACM
15 years 9 months ago
Designing a VR interaction authoring tool using constructivist practices
This paper describes the process of designing an authoring tool for virtual environments, using constructivist principles. The focus of the tool is on helping novice designers wit...
Cara Winterbottom, Edwin H. Blake
142
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CIKM
2009
Springer
15 years 8 months ago
An empirical study on using hidden markov model for search interface segmentation
This paper describes a hidden Markov model (HMM) based approach to perform search interface segmentation. Automatic processing of an interface is a must to access the invisible co...
Ritu Khare, Yuan An
127
Voted
UIST
2006
ACM
15 years 9 months ago
The design and evaluation of selection techniques for 3D volumetric displays
Volumetric displays, which display imagery in true 3D space, are a promising platform for the display and manipulation of 3D data. To fully leverage their capabilities, appropriat...
Tovi Grossman, Ravin Balakrishnan
145
Voted
IUI
2011
ACM
14 years 6 months ago
Design and validation of two-handed multi-touch tabletop controllers for robot teleoperation
Controlling the movements of mobile robots, including driving the robot through the world and panning the robot’s cameras, typically requires many physical joysticks, buttons, a...
Mark Micire, Munjal Desai, Jill L. Drury, Eric McC...
126
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CHI
2007
ACM
16 years 4 months ago
Learning shape writing by game playing
We present a computer game designed to efficiently and playfully teach users shape writing ? a new text entry method for pen-based devices. Keywords Text entry, mobile devices, sh...
Per Ola Kristensson, Shumin Zhai