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» Designing time-based interactions with multimedia
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MM
2005
ACM
142views Multimedia» more  MM 2005»
15 years 9 months ago
Organum: individual presence through collaborative play
Organum Playtest is an interactive installation in which three players collaboratively navigate through a model of the human voice box, using their voices as a joystick. By asking...
Greg Niemeyer, Dan Perkel, Ryan Shaw, Jane McGonig...
DIMEA
2008
212views Multimedia» more  DIMEA 2008»
15 years 5 months ago
A game-engine based virtual museum authoring and presentation system
In this paper we present a system that facilitates virtual museum development and usage. The system is based on a game engine, ensuring thus minimal cost and good performance, and...
Victor Mateevitsi, Michael Sfakianos, George Lepou...
135
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MUE
2008
IEEE
144views Multimedia» more  MUE 2008»
15 years 10 months ago
Toward a Message-Oriented Application Model and its Middleware Support in Ubiquitous Environments
Context-awareness has become a distinguishing feature of Ubiquitous systems. Contrary to desktop and web applications, Ubiquitous applications gather environmental context and pro...
Chun-Feng Liao, Ya-Wen Jong, Li-Chen Fu
MM
2005
ACM
117views Multimedia» more  MM 2005»
15 years 9 months ago
Streaming with causality: a practical approach
Highly interactive collaborative streaming applications express the need for causality. Solutions exist but we argue that more work needs to be done especially from a perceptual p...
Cezar Plesca, Romulus Grigoras, Philippe Qué...
ICMCS
1999
IEEE
106views Multimedia» more  ICMCS 1999»
15 years 8 months ago
Integrating Support for Collaboration-Unaware VRML Models into Cooperative Applications
This paper presents design and architecture of the distributed virtual reality service (dvr) which allows collaboration-unaware VRML animations and simulations to be integrated in...
Werner Geyer, Martin Mauve