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VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
15 years 6 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn
147
Voted
AIED
2007
Springer
15 years 5 months ago
Evaluating a Collaborative Constraint-based Tutor for UML Class Diagrams
COLLECT-UML is a collaborative constraint-based tutor for teaching object-oriented analysis and design using Unified Modelling Language. It is the first system in the family of con...
Nilufar Baghaei, Antonija Mitrovic
ATAL
2009
Springer
15 years 5 months ago
Effective bidding and deal identification for negotiations in highly nonlinear scenarios
Most real-world negotiation scenarios involve multiple, interdependent issues. These scenarios are specially challenging because the agents' utility functions are nonlinear, ...
Ivan Marsá-Maestre, Miguel A. López-...
118
Voted
DAC
2010
ACM
15 years 5 months ago
A parallel integer programming approach to global routing
We propose a parallel global routing algorithm that concurrently processes routing subproblems corresponding to rectangular subregions covering the chip area. The algorithm uses a...
Tai-Hsuan Wu, Azadeh Davoodi, Jeffrey T. Linderoth
ISER
1995
Springer
131views Robotics» more  ISER 1995»
15 years 5 months ago
Stiffness Isn't Everything
Most robot designers make the mechanical interface between an actuator and its load as stiff as possible[9][10]. This makes sense in traditional position-controlled systems, becau...
Gill A. Pratt, Matthew M. Williamson, Peter Dilwor...