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» Designing with Haptic Feedback
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94
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CHI
2009
ACM
16 years 2 months ago
Blobby: how to guide a blind person
For the majority of blind people, walking in unknown places is a very difficult, or even impossible, task to perform, when without help. The adoption of the white cane is the main...
Hugo Nicolau, Joaquim A. Jorge, Tiago João ...
CHI
2009
ACM
16 years 2 months ago
Towards intelligent authoring tools for machinima creation
As user-created content increasingly becomes an ever more prominent element of modern game design, tools have been developed to aide in the creative process for several forms of d...
Brian O'Neill, Mark O. Riedl, Michael Nitsche
92
Voted
CHI
2009
ACM
16 years 2 months ago
Coralog: use-aware visualization connecting human micro-activities to environmental change
This paper describes the goal, design approach and specification, and preliminary use test of a use-aware ambient media called Coralog. Coralog is a widget which detects the durat...
Tanyoung Kim, Hwajung Hong, Brian Magerko
85
Voted
CHI
2008
ACM
16 years 2 months ago
On the benefits of confidence visualization in speech recognition
In a typical speech dictation interface, the recognizer's bestguess is displayed as normal, unannotated text. This ignores potentially useful information about the recognizer...
Keith Vertanen, Per Ola Kristensson
92
Voted
CHI
2008
ACM
16 years 2 months ago
DRAGON: a direct manipulation interface for frame-accurate in-scene video navigation
We present DRAGON, a direct manipulation interaction technique for frame-accurate navigation in video scenes. This technique benefits tasks such as professional and amateur video ...
Thorsten Karrer, Malte Weiss, Eric Lee, Jan Borche...