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TOG
2002
153views more  TOG 2002»
14 years 9 months ago
Interactive global illumination in dynamic scenes
In this paper, we present a system for interactive computation of global illumination in dynamic scenes. Our system uses a novel scheme for caching the results of a high quality p...
Parag Tole, Fabio Pellacini, Bruce Walter, Donald ...
81
Voted
TON
2002
75views more  TON 2002»
14 years 9 months ago
Optimal retrial and timeout strategies for accessing network resources
The notion of timeout (namely, the maximal time to wait before retrying an action) turns up in many networking contexts, such as packet transmission, connection establishment, etc....
Lavy Libman, Ariel Orda
CORR
2008
Springer
122views Education» more  CORR 2008»
14 years 9 months ago
To Code or Not To Code in Multi-Hop Relay Channels
Multi-hop relay channels use multiple relay stages, each with multiple relay nodes, to facilitate communication between a source and destination. Previously, distributed space-tim...
Rahul Vaze, Robert W. Heath Jr.
90
Voted
NECO
2007
127views more  NECO 2007»
14 years 9 months ago
Visual Recognition and Inference Using Dynamic Overcomplete Sparse Learning
We present a hierarchical architecture and learning algorithm for visual recognition and other visual inference tasks such as imagination, reconstruction of occluded images, and e...
Joseph F. Murray, Kenneth Kreutz-Delgado
CLOUDCOM
2010
Springer
14 years 7 months ago
Using Global Behavior Modeling to Improve QoS in Cloud Data Storage Services
Abstract--The cloud computing model aims to make largescale data-intensive computing affordable even for users with limited financial resources, that cannot invest into expensive i...
Jesús Montes, Bogdan Nicolae, Gabriel Anton...