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EICS
2009
ACM
15 years 4 months ago
Engineering crowd interaction within smart environments
Smart environments (e.g., airports, hospitals, stadiums, and other physical spaces using ubiquitous computing to empower many mobile people) provide novel challenges for usability...
Michael D. Harrison, Mieke Massink, Diego Latella
UIST
2005
ACM
15 years 3 months ago
Informal prototyping of continuous graphical interactions by demonstration
Informal prototyping tools have shown great potential in facilitating the early stage design of user interfaces. However, continuous interactions, an important constituent of high...
Yang Li, James A. Landay
AAAI
2000
14 years 11 months ago
Interactive Training for Synthetic Characters
Compelling synthetic characters must behave in ways that reflect their past experience and thus allow for individual personalization. We therefore need a method that allows charac...
Song-Yee Yoon, Robert C. Burke, Bruce Blumberg, Ge...
CHI
2001
ACM
15 years 10 months ago
Visualization components for persistent conversations
An appropriately designed interface to persistent, threaded conversations could reinforce socially beneficial behavior by prominently featuring how frequently and to what degree e...
Marc A. Smith, Andrew T. Fiore
CHI
1999
ACM
15 years 2 months ago
The Tangled Web we Wove: A Taskonomy of WWW Use
A prerequisite to the effective design of user interfaces is an understanding of the tasks for which that interface will actually be used. Surprisingly little task analysis has ap...
Michael D. Byrne, Bonnie E. John, Neil S. Wehrle, ...