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JFR
2008
87views more  JFR 2008»
14 years 11 months ago
Robust vision-based underwater homing using self-similar landmarks
Next generation Autonomous Underwater Vehicles (AUVs) will be required to robustly identify underwater targets for tasks such as inspection, localization and docking. Given their ...
Amaury Nègre, Cédric Pradalier, Matt...
ALIFE
2004
14 years 11 months ago
Building Artificial Life for Play
Toys and play-things are often engineered to replicate the character of real organisms. In the past, inventors often lavished great expense on their life-like automata, their cons...
Alan Dorin
CHI
2010
ACM
14 years 9 months ago
The life and times of files and information: a study of desktop provenance
In the field of Human-Computer Interaction, provenance refers to the history and genealogy of a document or file. Provenance helps us to understand the evolution and relationships...
Carlos Jensen, Heather Lonsdale, Eleanor Wynn, Jil...
CONEXT
2006
ACM
15 years 5 months ago
Migrating home agents towards internet-scale mobility deployments
While the IETF standardization process of the Mobile IPv6 and Network Mobility (NEMO) protocols is almost complete, their large-scale deployment is not yet possible. With these te...
Ryuji Wakikawa, Guillaume Valadon, Jun Murai
CORR
2004
Springer
137views Education» more  CORR 2004»
14 years 11 months ago
Implementation of Logical Functions in the Game of Life
: The Game of Life cellular automaton is a classical example of a massively parallel collision-based computing device. The automaton exhibits mobile patterns, gliders, and generato...
Jean-Philippe Rennard