Sciweavers

1395 search results - page 74 / 279
» Designs for home life
Sort
View
ACMIDC
2010
15 years 1 months ago
How do you play with a robotic toy animal?: a long-term study of Pleo
Pleo is one of the more advanced interactive toys currently available for the home market, taking the form of a robotic dinosaur. We present an exploratory study of how it was int...
Ylva Fernaeus, Maria Håkansson, Mattias Jaco...
CHI
1993
ACM
15 years 3 months ago
Summarising the evolution of design concepts within a design rationale framework
A design rationale (DR) is a representation of the reasoning which has been invested in a design [1]. This short paper describes the use of the QOC Design Space Analysis approach ...
Simon Buckingham Shum, Allan MacLean, Justin Forde...
AVI
2006
15 years 23 days ago
Sticky, smelly, smoky context: experience design in the kitchen
In this position paper I reflect on the challenges to design, set up and evaluate a user experience in hybrid contexts, i.e., physical and digital ones, of everyday life. Categori...
Lucia Terrenghi
BCSHCI
2009
14 years 9 months ago
Virtual world users evaluated according to environment design, task based and affective attention measures
This paper presents research that engages with virtual worlds for education users to understand design of these applications for their needs. An in-depth multi-method investigatio...
Breen Sweeney, Anne Adams
CHI
2009
ACM
15 years 2 months ago
A sustainable identity: the creativity of an everyday designer
In this paper we explore sustainability in interaction design by reframing concepts of user identity and use in a domestic setting. Building on our own work on everyday design and...
Ron Wakkary, Karen Tanenbaum