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AGILEDC
2005
IEEE
15 years 7 months ago
An Environment for Collaborative Iteration Planning
Existing project planning software for agile development processes offers limited support for face-to-face, synchronous collaboration. In this paper, we describe an environment, A...
Lawrence Liu, Frank Maurer, Hakan Erdogmus
VC
2008
100views more  VC 2008»
15 years 12 days ago
GPU-based rendering for deformable translucent objects
Abstract In this paper we introduce an approximate image-space approach for real-time rendering of deformable translucent models by flattening the geometry and lighting information...
Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng ...
ICIP
2009
IEEE
14 years 11 months ago
Real-time screen image scaling and its GPU acceleration
In this paper, we propose a simple and effective scheme for screen image scaling, targeting at real-time applications like remote desktop and screen sharing. To balance visual qua...
Wen Sun, Yan Lu, Feng Wu, Shipeng Li
CVPR
2012
IEEE
13 years 4 months ago
Pedestrian detection at 100 frames per second
We present a new pedestrian detector that improves both in speed and quality over state-of-the-art. By efficiently handling different scales and transferring computation from tes...
Rodrigo Benenson, Markus Mathias, Radu Timofte, Lu...
CBMS
2009
IEEE
15 years 8 months ago
Lessons learned in developing a low-cost high performance medical imaging cluster
This paper explores the usefulness of the Sony PlayStation 3 R (PS3) for medical image processing. Medical image processing often entails dealing with a large number of high resol...
Kirt D. Lillywhite, Dah-Jye Lee, Sameer Antani, Do...