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» Detecting Affect from Non-stylised Body Motions
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ROBIO
2006
IEEE
105views Robotics» more  ROBIO 2006»
15 years 3 months ago
Motion Planning for a Mobile Manipulator with Several Grasping Postures
— In this paper a motion planning method for a mobile manipulator is proposed. In general, humans can grasp an object by various way which depends on object posture, position and...
Kimitoshi Yamazaki, Masahiro Tomono, Takashi Tsubo...
ECCV
2002
Springer
15 years 11 months ago
Recognizing and Tracking Human Action
Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
Josephine Sullivan, Stefan Carlsson
IVA
2009
Springer
15 years 4 months ago
Methodologies for the User Evaluation of the Motion of Virtual Humans
Abstract. Virtual humans are employed in many interactive applications, including (serious) games. Their motion should be natural and allow interaction with its surroundings and ot...
Sander E. M. Jansen, Herwin van Welbergen
IROS
2007
IEEE
114views Robotics» more  IROS 2007»
15 years 3 months ago
Synergistic 3D limit cycle walking of an anthropomorphic biped robot
— Human walking emerges from synergy of whole body dynamics: not only legs, but also a torso, arms, and a head are compliantly connected with each other by antagonistic muscles. ...
Koh Hosoda, Kenichi Narioka
CHI
2008
ACM
15 years 10 months ago
Stirring up experience through movement in game play: effects on engagement and social behaviour
The recent development of controllers designed around natural body movements has altered the nature of gaming and contributed towards it being marketed as a more social activity. ...
James Le Couteur, Nadia Berthouze, Siân E. L...