Massively multiplayer online games (MMOGs) currently represent the most widely used type of social 3D virtual worlds with millions of users worldwide. Although MMOGs take face-to-...
Robert J. Moore, E. Cabell Hankinson Gathman, Nico...
In this paper, we introduce a first-order probabilistic model that combines multiple cues to classify human activities from video data accurately and robustly. Our system works in...
Tongue Ultrasound imaging is widely used for human speech production analysis and modeling. In this paper, we propose a novel method to automatically detect and track the tongue c...
In this paper, we propose a novel method to establish temporal correspondence between the frames of two videos. 3D epipolar geometry is used to eliminate the distortion generated ...
We address the problem of localizing and obtaining high-resolution footage of the people present in a scene. We propose a biologically-inspired solution combining pre-attentive, lo...
James H. Elder, Simon J. D. Prince, Yuqian Hou, Mi...