Finding the “best” viewing parameters for a scene is quite difficult but a very important problem. Fully automatic procedures seem to be impossible as the notion of “best...
The purpose of this work is to synthesize textures of rough, real world surfaces under freely chosen viewing and illumination directions. Moreover, such textures are produced for ...
Alexander Neubeck, Alexey Zalesny, Luc J. Van Gool
: Iridescent colors of optical disks are caused by light diffraction from their surface microstructure. This paper proposes a diffractive illumination model for optical disks based...
Yinlong Sun, F. David Fracchia, Mark S. Drew, Thom...
Abstract-- We present in this paper a way to achieve positioning tasks by visual servoing under complex luminance variations. To do that, we use as visual features the luminance of...
This paper describes a simple method of fast background subtraction based upon disparity verification that is invariant to arbitrarily rapid run-time changes in illumination. Using...