We present an algorithm which uses information from both surface reflectance and illumination variation to solve for colour constancy. Most colour constancy algorithms assume that ...
Abstract. Existing face recognition techniques struggle with their performance when identities have to be determined (recognized) based on image data captured under challenging ill...
We address segmentation of an image into patches that have an underlying salient surface-roughness. Three intrinsic images are derived: reflectance, shading and metatexture images...
A novel physics-based fusion of multispectral images within the visual spectra is proposed for the purpose of improving face recognition under constant or varying illumination. Sp...
Andreas Koschan, Besma R. Abidi, Hong Chang, Mongi...
In this paper, we propose an image-based texture model called IlluminationDependent Texture(IDT), for realisticly rendering objects covered with 3D texture under low-frequency ill...