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EMSOFT
2006
Springer
15 years 8 months ago
Implementing fault-tolerance in real-time systems by automatic program transformations
We present a formal approach to implement and certify fault-tolerance in real-time embedded systems. The faultintolerant initial system consists of a set of independent periodic t...
Tolga Ayav, Pascal Fradet, Alain Girault
142
Voted
AIIDE
2008
15 years 7 months ago
An Intelligent IDE for Behavior Authoring in Real-Time Strategy Games
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Suhas Virmani, Yatin Kanetkar, Manish Mehta, Santi...
ACHI
2008
IEEE
15 years 7 months ago
Specification for User Modeling with Self-Observing Systems
The complicated user interfaces and complex functionality of nowadays interactive products lead to a new class of failures: People do not understand their products and thus fail t...
Mathias Funk, Piet van der Putten, Henk Corporaal
IJCAI
2003
15 years 6 months ago
On the Design of Social Diagnosis Algorithms for Multi-Agent Teams
Teamwork demands agreement among teammembers to collaborate and coordinate effectively. When a disagreement between teammates occurs (due to failures), team-members should ideally...
Meir Kalech, Gal A. Kaminka
APIN
2008
108views more  APIN 2008»
15 years 5 months ago
Achieving self-healing in service delivery software systems by means of case-based reasoning
Abstract Self-healing, i.e. the capability of a system to autonomously detect failures and recover from them, is a very attractive property that may enable large-scale software sys...
Stefania Montani, Cosimo Anglano