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ETRA
2006
ACM
136views Biometrics» more  ETRA 2006»
15 years 5 months ago
Computational mechanisms for gaze direction in interactive visual environments
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
Robert J. Peters, Laurent Itti
CHI
2004
ACM
16 years 5 days ago
Deception and design: the impact of communication technology on lying behavior
Social psychology has demonstrated that lying is an important, and frequent, part of everyday social interactions. As communication technologies become more ubiquitous in our dail...
Jeffrey T. Hancock, Jennifer Thom-Santelli, Thomps...
IJNS
2007
133views more  IJNS 2007»
14 years 11 months ago
Online Learning of Objects in a Biologically Motivated Visual Architecture
We present a biologically motivated architecture for object recognition that is capable of online learning of several objects based on interaction with a human teacher. The system...
Heiko Wersing, Stephan Kirstein, Michael Gött...
VRML
1997
ACM
15 years 4 months ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
LAWEB
2003
IEEE
15 years 5 months ago
On the Image Content of the Chilean Web
In this paper we perform a study of the image contents of the Chilean web (.cl domain) using automatic feature extraction, content-based analysis and face detection algorithms. In...
Alejandro Jaimes, Javier Ruiz-del-Solar, Rodrigo V...