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TVCG
2002
109views more  TVCG 2002»
14 years 11 months ago
Robust Creation of Implicit Surfaces from Polygonal Meshes
Implicit surfaces are used for a number of tasks in computer graphics, including modeling soft or organic objects, morphing, collision detection, and constructive solid geometry. A...
Gary D. Yngve, Greg Turk
GRAPHICSINTERFACE
2000
15 years 1 months ago
Using a 3D Puzzle as a Metaphor for Learning Spatial Relations
We introduce a new metaphor for learning spatial relations--the 3D puzzle. With this metaphor users learn spatial relations by assembling a geometric model themselves. For this pu...
Bernhard Preim, Felix Ritter, Oliver Deussen, Thom...
VRCAI
2009
ACM
15 years 6 months ago
Collision-free travel with terrain maps
Terrain maps, commonly used for updating elevation values of a moving object (i.e., a traveler), may be conveniently used for detecting and preventing collisions between the trave...
Andrei Sherstyuk, Anton Treskunov
SIGGRAPH
1995
ACM
15 years 3 months ago
Animating soft substances with implicit surfaces
This paper presents a hybrid model for animation of soft inelastic substance which undergo topological changes, e.g. separation and fusion and which fit with the objects they are...
Mathieu Desbrun, Marie-Paule Gascuel
SIGMETRICS
1987
ACM
102views Hardware» more  SIGMETRICS 1987»
15 years 3 months ago
Delay Analysis of a Window Tree Conflict Resolution Algorithm in a Local Area Network Environment
Expressions are found for the throughput and delay performance of a Tree Conflict Resolution Algorithm that is used in a Local Area Network with carrier sensing (and possibly also ...
George C. Polyzos, Mart Molle