Particle-based simulation methods are used to model a wide range of complex phenomena and to solve time-dependent problems of various scales. Effective visualizations of the resul...
Christiaan P. Gribble, Carson Brownlee, Steven G. ...
This paper describes an efficient method to make individual faces for animation from several possible inputs. We present a method to reconstruct 3D facial model for animation from...
Procedural encoding of scattered and unstructured scalar datasets using Radial Basis Functions (RBF) is an active area of research with great potential for compactly representing ...
Manfred Weiler, Ralf P. Botchen, Simon Stegmaier, ...
We describe a new region descriptor and apply it to two problems, object detection and texture classification. The covariance of d-features, e.g., the three-dimensional color vecto...
—In this paper, we introduce a family of filter kernels—the Gray-Code Kernels (GCK) and demonstrate their use in image analysis. Filtering an image with a sequence of Gray-Code...