It is a common practice to model an object for detection tasks as a boosted ensemble of many models built on features of the object. In this context, features are defined as subre...
This paper presents an approach to performing time-critical collision detection for deformable objects. The deformable objects are represented by dense meshes and their deformatio...
We present an efficient algorithm for haptic rendering of deformable bodies with highly detailed surface geometry using a fast contact handling algorithm. We exploit a layered defo...
Nico Galoppo, Serhat Tekin, Miguel A. Otaduy, Mark...
This paper presents a novel landmark-based shape deformation method. This method effectively solves two problems inherent in landmark-based shape deformation: (a) identification o...
We describe a new hierarchical representation for twodimensional objects that captures shape information at multiple levels of resolution. This representation is based on a hierar...