We present an interactive algorithm for continuous collision detection between deformable models. We introduce two techniques to improve the culling efficiency and reduce the numb...
Min Tang, Sean Curtis, Sung-Eui Yoon, Dinesh Manoc...
In this paper, we propose a new technique to perform figure-ground segmentation in image sequences of moving objects under varying illumination conditions. Unlike most of the alg...
Francesc Moreno-Noguer, Alberto Sanfeliu, Dimitris...
We present a novel parallel algorithm for fast continuous collision detection (CCD) between deformable models using multi-core processors. We use a hierarchical representation to ...
Although lots of works have been engaged in interactive and realistic rendering of translucent materials, efficient processing for deformable models remains a challenging problem...
Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng ...
We propose a multi-resolution framework inspired by human visual search for general object detection. Different resolutions are represented using a coarse-to-fine feature hierarch...
Wei Zhang 0002, Gregory J. Zelinsky, Dimitris Sama...