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PRESENCE
1998
123views more  PRESENCE 1998»
14 years 9 months ago
A Real-Time Algorithm for Accurate Collision Detection for Deformable Polyhedral Objects
We propose an accurate collision detection algorithm for use in virtual reality applications. The algorithm works for three-dimensional graphical environments where multiple objec...
Yoshifumi Kitamura, Andrew Smith, Haruo Takemura, ...
ACCV
2010
Springer
15 years 4 days ago
Identifying Surprising Events in Videos Using Bayesian Topic Models
Automatic processing of video data is essential in order to allow efficient access to large amounts of video content, a crucial point in such applications as video mining and surve...
Avishai Hendel, Daphna Weinshall, Shmuel Peleg
MICCAI
1998
Springer
15 years 2 months ago
Constrained Elastic Surface Nets: Generating Smooth Surfaces from Binary Segmented Data
This paper describes a method for creating object surfaces from binary-segmented data that are free from aliasing and terracing artifacts. In this method, a net of linked surface n...
Sarah F. Frisken Gibson
ASPDAC
2004
ACM
120views Hardware» more  ASPDAC 2004»
15 years 3 months ago
Temporal floorplanning using 3D-subTCG
Improving logic capacity by time-sharing, dynamically reconfigurable FPGAs are employed to handle designs of high complexity and functionality. In this paper, we use a novel topo...
Ping-Hung Yuh, Chia-Lin Yang, Yao-Wen Chang, Hsin-...
ICTAI
2009
IEEE
15 years 4 months ago
Emergence of Memory-like Behavior in Reactive Agents Using External Markers
Early primitive animals with simple feed-forward neuronal circuits were limited to reactive behavior. Through evolution, they were gradually equipped with memory and became able t...
Ji Ryang Chung, Yoonsuck Choe