We propose an innovative, general purpose, approach to the selection and hierarchical representation of key frames of a video sequence for video summarization. In the first stage ...
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
The work presented here solves two major problems of hand pose recognition: (A) determining what pose is shown in a given, input picture and (B) detecting the presence of a known ...
An overview of research in automated gesture spotting, tracking and recognition by the Image and Video Computing Group at Boston University is given. Approaches for localization a...
Stan Sclaroff, Margrit Betke, George Kollios, Jona...
— The paper contributes to presenting both an accurate and robust shape tracking algorithm and a novel visual servoing method. Two steps are involved in the tracking algorithm. F...