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» Determining Computing Science's Role
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106
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AAAI
1998
15 years 3 months ago
Metacognition in Software Agents Using Classifier Systems
Software agents "living" and acting in a real world software environment, such as an operating system, a network, or a database system, can carry out many tasks for huma...
Zhaohua Zhang, Stan Franklin, Dipankar Dasgupta
CSCW
1998
ACM
15 years 1 months ago
Community Support for Constructionist Learning
MOOSE Crossing is a text-based virtual reality environment (or “MUD”) designed to be a constructionist learning environment for children ages eight to thirteen. The constructio...
Amy Bruckman
133
Voted
SCFBM
2008
119views more  SCFBM 2008»
15 years 1 months ago
Boolean network simulations for life scientists
Modern life sciences research increasingly relies on computational solutions, from large scale data analyses to theoretical modeling. Within the theoretical models Boolean network...
István Albert, Juilee Thakar, Song Li, Ranr...
135
Voted
CSE
2009
IEEE
15 years 5 months ago
Churn Prediction in MMORPGs: A Social Influence Based Approach
Massively Multiplayer Online Role Playing Games (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs h...
Jaya Kawale, Aditya Pal, Jaideep Srivastava
ISI
2010
Springer
15 years 8 days ago
Measuring behavioral trust in social networks
Abstract—Trust is an important yet complex and little understood dyadic relation among actors in a social network. There are many dimensions to trust; trust plays an important ro...
Sibel Adali, Robert Escriva, Mark K. Goldberg, Myk...