Massively Multiplayer Online Games (MMOG) require novel, scalable network architectures for a high amount of participating players in huge game worlds. Consequently, new and compl...
With the growing popularity of cluster architectures in datacenters and the sophistication of computer attacks, the design of highly secure clusters has recently emerged as a crit...
In contrast to a large body of theoretical work on computer systems, distributed systems are not idealised constructions, unconstrained by physical world limitations. They must be...
View-oriented group communication is an important and widely used building block for constructing highlyavailable fault-tolerant systems. Unfortunately, groupcommunication based s...
Eitan Farchi, Gabriel Kliot, Yoel Krasny, Alex Kri...
For the composition of Web services non-functional characteristics are commonly considered criteria for finding and selecting available services. Our work focuses on a mechanism ...
Michael C. Jaeger, Gregor Rojec-Goldmann, Gero M&u...