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GLVLSI
2009
IEEE
142views VLSI» more  GLVLSI 2009»
15 years 9 months ago
Hardware-accelerated gradient noise for graphics
A synthetic noise function is a key component of most computer graphics rendering systems. This pseudo-random noise function is used to create a wide variety of natural looking te...
Josef B. Spjut, Andrew E. Kensler, Erik Brunvand
HPDC
2009
IEEE
15 years 9 months ago
Maintaining reference graphs of globally accessible objects in fully decentralized distributed systems
Since the advent of electronic computing, the processors’ clock speed has risen tremendously. Now that energy efficiency requirements have stopped that trend, the number of proc...
Björn Saballus, Thomas Fuhrmann
227
Voted
SASP
2009
IEEE
291views Hardware» more  SASP 2009»
15 years 9 months ago
A parameterisable and scalable Smith-Waterman algorithm implementation on CUDA-compatible GPUs
—This paper describes a multi-threaded parallel design and implementation of the Smith-Waterman (SM) algorithm on compute unified device architecture (CUDA)-compatible graphic pr...
Cheng Ling, Khaled Benkrid, Tsuyoshi Hamada
ISORC
2009
IEEE
15 years 9 months ago
Adding Timing-Awareness to AUTOSAR Basic-Software -- A Component Based Approach
AUTOSAR as specified in its current version fosters timing-constraints at application level to support the development of real-time automotive applications. However, the standard...
Dietmar Schreiner, Markus Schordan, Jens Knoop
133
Voted
ATAL
2009
Springer
15 years 9 months ago
Directed soft arc consistency in pseudo trees
We propose an efficient method that applies directed soft arc consistency to a Distributed Constraint Optimization Problem (DCOP) which is a fundamental framework of multi-agent ...
Toshihiro Matsui, Marius-Calin Silaghi, Katsutoshi...