A synthetic noise function is a key component of most computer graphics rendering systems. This pseudo-random noise function is used to create a wide variety of natural looking te...
Since the advent of electronic computing, the processors’ clock speed has risen tremendously. Now that energy efficiency requirements have stopped that trend, the number of proc...
—This paper describes a multi-threaded parallel design and implementation of the Smith-Waterman (SM) algorithm on compute unified device architecture (CUDA)-compatible graphic pr...
AUTOSAR as specified in its current version fosters timing-constraints at application level to support the development of real-time automotive applications. However, the standard...
We propose an efficient method that applies directed soft arc consistency to a Distributed Constraint Optimization Problem (DCOP) which is a fundamental framework of multi-agent ...