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» Developing Adaptable Components Using Dynamic Languages
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CODES
2009
IEEE
15 years 6 months ago
Minimization of the reconfiguration latency for the mapping of applications on FPGA-based systems
Field-Programmable Gate Arrays (FPGAs) have become promising mapping fabric for the implementation of System-on-Chip (SoC) platforms, due to their large capacity and their enhance...
Vincenzo Rana, Srinivasan Murali, David Atienza, M...
175
Voted
UIST
1993
ACM
15 years 6 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
187
Voted
SIGMOD
2007
ACM
153views Database» more  SIGMOD 2007»
16 years 2 months ago
Scaling games to epic proportion
We introduce scalability for computer games as the next frontier for techniques from data management. A very important aspect of computer games is the artificial intelligence (AI)...
Walker M. White, Alan J. Demers, Christoph Koch, J...
144
Voted
JOT
2007
170views more  JOT 2007»
15 years 2 months ago
Enough of Processes - Lets do Practices
All modern software development processes try to help project teams conduct their work. While there are some important differences between them, the commonalities are far greater ...
Ivar Jacobson, Pan Wei Ng, Ian Spence
147
Voted
KBSE
2005
IEEE
15 years 8 months ago
Designing and implementing a family of intrusion detection systems
Intrusion detection systems are distributed applications that analyze the events in a networked system to identify malicious behavior. The analysis is performed using a number of ...
Richard A. Kemmerer