Planning for real-time applications involves decisions not only about what actions to take in what states to progress toward achieving goals (the traditional decision problem face...
Charles B. McVey, Ella M. Atkins, Edmund H. Durfee...
We present a new discretization for the physics-based animation of developable surfaces. Constrained to not deform at all in-plane but free to bend out-of-plane, these are an exce...
In this paper we present the process of designing and developing a fully functional and interactive AR handheld device. Based on a human-centered approach we describe the results ...
: In this paper we describe one of the authors’ experiences working for an IT service provider in an SME environment. The paper starts with an analysis of the factors typical for...
The Action Semantics for UML provides a standard and platform independent way to describe the behavior of methods and executable actions in object-oriented system design prior to i...