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INFOCOM
2006
IEEE
15 years 11 months ago
Achieving Long-Term Surveillance in VigilNet
Abstract— Energy efficiency is a fundamental issue for outdoor sensor network systems. This paper presents the design and implementation of multi-dimensional power management st...
Tian He, Pascal Vicaire, Ting Yan, Qing Cao, Gang ...
ISMAR
2005
IEEE
15 years 10 months ago
Evaluation of Mixed-Space Collaboration
Recently Augmented Reality (AR) technology has been used to develop the next generation collaborative interfaces. First results have shown the value of using AR for co-located tas...
Raphael Grasset, Philip Lamb, Mark Billinghurst
ACMACE
2005
ACM
15 years 10 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
WETICE
2003
IEEE
15 years 10 months ago
Weakly-structured Workflows for Knowledge-intensive Tasks: An Experimental Evaluation
Knowledge-intensive activities can typically not be modeled sufficiently by classical, static process models and workflows. To enable a process-oriented knowledge management appro...
Ludger van Elst, Felix-Robinson Aschoff, Ansgar Be...
ITICSE
2010
ACM
15 years 9 months ago
The SOM family: virtual machines for teaching and research
This paper introduces the SOM (Simple Object Machine) family of virtual machine (VM) implementations, a collection of VMs for the same Smalltalk dialect addressing students at di...
Michael Haupt, Robert Hirschfeld, Tobias Pape, Gre...
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