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GLOBECOM
2008
IEEE
15 years 6 months ago
Cross-Layer Rate Allocation for Multimedia Applications in Pervasive Computing Environment
Abstract— An important issue for supporting multimedia applications in multiple heterogeneous networks, a typical pervasive computing environment, is how to optimize the rate all...
Liang Zhou, Benoit Geller, Anne Wei, Baoyu Zheng, ...
QSIC
2005
IEEE
15 years 10 months ago
Systematic Incremental Development of Agent Systems, using Prometheus
This paper presents a mechanism for dividing an agent oriented application into the three IEEE defined scoping levels of essential, conditional and optional. This mechanism is ap...
Mikhail Perepletchikov, Lin Padgham
CSCW
2004
ACM
15 years 4 months ago
CSCW at play: 'there' as a collaborative virtual environment
Video games are of increasing importance, both as a cultural phenomenon and as an application of collaborative technology. In particular, many recent online games feature persiste...
Barry Brown, Marek Bell
147
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ISORC
2003
IEEE
15 years 10 months ago
Object-Oriented Middleware Infrastructure for Distributed Augmented Reality
The paper describes design and implementation of software infrastructure for building augmented reality applications for ubiquitous computing environments. Augmented reality is on...
Eiji Tokunaga, Andrej van der Zee, Makoto Kurahash...
ICSE
2003
IEEE-ACM
15 years 10 months ago
Supporting Dependable Distributed Applications Through a Component-Oriented Middleware-Based Group Service
Abstract. Dependable distributed applications require flexible infrastructure support for controlled redundancy, replication, and recovery of components and services. However, mos...
Katia B. Saikoski, Geoff Coulson