Systems development methodologies continue to be a central area of research in software engineering. As the nature of applications and systems usage move increasingly towards open ...
Luiz Marcio Cysneiros, Vera Werneck, Eric S. K. Yu
Abstract. In this paper, we introduce CityCompiler, an integrated environment for the iteration-based development of spatial interactive systems. CityCompiler visualizes interactiv...
Yasuto Nakanishi, Koji Sekiguchi, Takuro Ohmori, S...
This paper describes design and implementation of L ATM, an ATM (Asynchronous Transfer Mode) based networking server. While ATM emphasizes deterministic highspeed communication, a...
In this paper we present our pedagogical and technological approach for supporting the design of novel situated learning activities that can be conducted both, outside the school ...
Abstract. Ubiquitous computing is a challenge for the design of middleware. The reasons are resource constraints, mobility, heterogeneity, etc., just to name a few. We argue that s...