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» Developing Digital Competence in Slovenian Education
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HCI
2009
14 years 7 months ago
Emergent Design: Serendipity in Digital Educational Games
Using computer games for educational purposes is a fascinating idea that is getting increasingly popular amongst educators, researchers, and developers. From a technical as well as...
Michael D. Kickmeier-Rust, Dietrich Albert
SCFBM
2008
101views more  SCFBM 2008»
14 years 9 months ago
The MERG Suite: Tools for discovering competencies and associated learning resources
Background: As the demands for competency-based education grow, the need for standardsbased tools to allow for publishing and discovery of competency-based learning content is mor...
Ravi Teja Bhupatiraju, William R. Hersh, Valerie S...
DIGITALCITIES
2001
Springer
15 years 2 months ago
Knowledge-Based Economic Services Supported by Digital Experiments
Successful knowledge-based strategies for organizations require to build digital experiments which combine the power of networked information technologies like the Internet and the...
Dieter Rehfeld, Ileana Hamburg
HCI
2007
14 years 11 months ago
Immersive Digital Games: The Interfaces for Next-Generation E-Learning?
The intrinsic motivation to play, and therefore to learn, that might be provided by digital educational games teases researchers and developers. However, existing educational games...
Michael D. Kickmeier-Rust, Neil Peirce, Owen Conla...