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WSCG
2003
171views more  WSCG 2003»
14 years 11 months ago
A Task Definition Language for Virtual Agents
The use of Virtual Environments as a user interface can be important for certain types of applications, especially in the fields of education and entertainment. These synthetic wo...
Spyros Vosinakis, Themis Panayiotopoulos
ACMIDC
2008
14 years 11 months ago
Developing a multi-user virtual environment for adolescent psychotherapy
This paper discusses the early use of a prototype multiuser virtual environment (MUVE) designed to enhance traditional, office-based adolescent psychotherapy. Keywords Multi-playe...
Daniel Gillette
IVA
2007
Springer
15 years 3 months ago
Virtual Patients for Clinical Therapist Skills Training
Virtual humans offer an exciting and powerful potential for rich interactive experiences. Fully embodied virtual humans are growing in capability, ease, and utility. As a result, t...
Patrick G. Kenny, Thomas D. Parsons, Jonathan Grat...
ACMACE
2009
ACM
14 years 11 months ago
Developing multiplayer pervasive games and networked interactive installations using ad hoc mobile sensor nets
We here present Fun in Numbers (FinN), a framework for developing pervasive applications and interactive installations for entertainment and educational purposes. Using ad hoc mob...
Orestis Akribopoulos, Marios Logaras, Nikos Vasila...
HRI
2009
ACM
15 years 4 months ago
Probo: a testbed for human robot interaction
The concept of the huggable robot Probo is a result of the desire to improve the living conditions of children in hospital environment. These children need distraction and lots of...
Kristof Goris, Jelle Saldien, Dirk Lefeber