Sciweavers

2697 search results - page 117 / 540
» Developing Gestural Input
Sort
View
80
Voted
CHI
2009
ACM
16 years 5 months ago
Exploring the design of accessible goal crossing desktop widgets
Prior work has shown that goal crossing may be a more accessible interaction technique than conventional pointing-and-clicking for motor-impaired users. Although goal crossing wit...
Eun Kyoung Choe, Kristen Shinohara, Parmit K. Chil...
CHI
2008
ACM
16 years 5 months ago
AAMU: adaptive activation area menus for improving selection in cascading pull-down menus
Selecting items in cascading pull-down menus is a frequent task in most GUIs. These selections involve two major components: steering and selection, with the steering component be...
Erum Tanvir, Jonathan Cullen, Pourang Irani, Andy ...
CHI
2007
ACM
16 years 5 months ago
Endpoint prediction using motion kinematics
Recently proposed novel interaction techniques such as cursor jumping [1] and target expansion for tiled arrangements [13] are predicated on an ability to effectively estimate the...
Edward Lank, Yi-Chun Nikko Cheng, Jaime Ruiz
CHI
2005
ACM
16 years 5 months ago
Fluid integration of rotation and translation
Previous research has shown that rotation and orientation of items plays three major roles during collaboration: comprehension, coordination and communication. Based on these role...
Russell Kruger, M. Sheelagh T. Carpendale, Stacey ...
CHI
2005
ACM
16 years 5 months ago
Curve dial: eyes-free parameter entry for GUIs
In this demonstration, we introduce "curve dial" a technique designed to extend gesture-based interactions like FlowMenus with eyes-free parameter entry. FlowMenus, let ...
Graham Smith, Monica M. C. Schraefel, Patrick Baud...