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» Developing Gestural Input
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155
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ICMI
2004
Springer
168views Biometrics» more  ICMI 2004»
15 years 10 months ago
TouchLight: an imaging touch screen and display for gesture-based interaction
A novel touch screen technology is presented. TouchLight uses simple image processing techniques to combine the output of two video cameras placed behind a semi-transparent plane ...
Andrew D. Wilson
GW
2003
Springer
310views Biometrics» more  GW 2003»
15 years 10 months ago
Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
176
Voted
HUMO
2000
Springer
15 years 8 months ago
Modeling the Constraints of Human Hand Motion
Hand motion capturing is one of the most important parts of gesture interfaces. Many current approaches to this task generally involve a formidable nonlinear optimization problem ...
John Y. Lin, Ying Wu, Thomas S. Huang
AAAI
2000
15 years 6 months ago
Self-Supervised Learning for Visual Tracking and Recognition of Human Hand
Due to the large variation and richness of visual inputs, statistical learning gets more and more concerned in the practice of visual processing such as visual tracking and recogn...
Ying Wu, Thomas S. Huang
NIPS
1992
15 years 6 months ago
Some Solutions to the Missing Feature Problem in Vision
In visual processing the ability to deal with missing and noisy information is crucial. Occlusions and unreliable feature detectors often lead to situations where little or no dir...
Subutai Ahmad, Volker Tresp