A challenge for 3D motion capture by monocular vision is 3D-2D projection ambiguities that may bring incorrect poses during tracking. In this paper, we propose improving 3D motion ...
Abstract. One of the main challenges of interaction in a ubiquitous environment is the use of hand gestures for interacting with day to day applications. This interaction may be ne...
An approach to recognise and segment 9 elementary gestures from a video input is proposed and it can be applied to continuous sign recognition. An isolated gesture is recognised b...
We present a system capable of visually detecting pointing gestures and estimating the 3D pointing direction in real-time. We use Hidden Markov Models (HMMs) trained on different ...
Abstract. This paper proposes an accelerometer-based gesture recognition algorithm. As a pre-process procedure, raw data output by accelerometer should be quantized, and then use d...