In this paper, we developed a fingertip finding algorithm working with a regular diffuser. The proposed algorithm works on images captured by infra-red cameras, settled on one side...
Active Learning in the classroom domain presents an interesting case for integrating physical and digital affordances. Traditional physical handouts and transparencies are giving w...
Much working time is spent in meetings and as a consequence meetings have become the subject of multidisciplinary research. Virtual Meeting Rooms (VMRs) are 3D virtual replicas of ...
Dennis Reidsma, Rieks op den Akker, Rutger Rienks,...
Physically disabled and mentally challenged people are an important part of our society that has not yet received the same opportunities as others in their inclusion in the Inform...
Javier Varona, Cristina Manresa-Yee, Francisco J. ...
—We report on the workflow for the creation of realistic virtual anthropomorphic characters. 3D-models of human heads have been reconstructed from real people by following a stru...