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» Developing Gestural Input
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ESEC
1999
Springer
15 years 9 months ago
A Probabilistic Model for Software Projects
A probabilistic model for software development projects is constructed. The model can be applied to compute an estimate for the development time of a project. The chances of succee...
Frank Padberg
125
Voted
SCP
2002
98views more  SCP 2002»
15 years 4 months ago
Reasoning about real-time repetitions: terminating and nonterminating
It is common for a real-time system to contain a nonterminating process monitoring an input and controlling an output. Hence, a real-time program development method needs to suppo...
Ian J. Hayes
115
Voted
UIST
2006
ACM
15 years 11 months ago
Under the table interaction
We explore the design space of a two-sided interactive touch table, designed to receive touch input from both the top and bottom surfaces of the table. By combining two registered...
Daniel Wigdor, Darren Leigh, Clifton Forlines, Sam...
131
Voted
VRST
2004
ACM
15 years 10 months ago
NOYO: 6DOF elastic rate control for virtual environments
It is an interesting challenge to design input devices that are easy to learn and use and that allow a wide range of differentiated input. We have developed a novel joystick-like ...
Andreas Simon, Mario Doulis
VC
2010
165views more  VC 2010»
15 years 3 months ago
Generating animation from natural language texts and semantic analysis for motion search and scheduling
This paper presents an animation system that generates an animation from natural language texts such as movie scripts or stories. It also proposes a framework for a motion database...
Masaki Oshita