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137
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ICC
2009
IEEE
135views Communications» more  ICC 2009»
15 years 11 months ago
Linear Precoding for Multiuser MIMO Systems with Multiple Base Stations
Abstract—Linear precoding for multiuser multiple input multiple output (MIMO) cellular systems has generally focused on a single isolated cell. A crucial tool in algorithm develo...
Imad H. Azzam, Raviraj Adve
ICPR
2008
IEEE
15 years 11 months ago
A real-time accompaniment system based on sung voice recognition
This paper presents a real-time accompaniment system for the sung voice. A sung voice recognition algorithm has been developed to extract the score info concerning with a performa...
Li Luo, Peng-Fei Lu, Zeng-Fu Wang
140
Voted
DIGRA
2005
Springer
15 years 10 months ago
Push. Play: An Examination of the Gameplay Button
At the center of the video game experience is the interface. Before a player grabs the first powerup or meets the first obstacle, the would-be-adventurer must accept the limitatio...
Stephen Griffin
140
Voted
ACSAC
2002
IEEE
15 years 10 months ago
With Gaming Technology towards Secure User Interfaces
Technology aimed at making life easier for game developers is an issue of controversy among security experts. Objections arise out of concerns of stability of a gamefriendly platf...
Hanno Langweg
ISCA
1998
IEEE
128views Hardware» more  ISCA 1998»
15 years 9 months ago
Analytic Evaluation of Shared-memory Systems with ILP Processors
This paper develops and validates an analytical model for evaluating various types of architectural alternatives for shared-memory systems with processors that aggressively exploi...
Daniel J. Sorin, Vijay S. Pai, Sarita V. Adve, Mar...