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» Developing Gestural Input
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IJCAI
1989
15 years 7 months ago
Bidirectional Use of Knowledge in the Multi-modal NL Access System XTRA
The acceptability and effectiveness of an expert system is critically dependent on its user interface. Natural language could be a well-suited communicative medium; however, curre...
Jürgen Allgayer, Roman M. Jansen-Winkeln, Car...
CSCW
2007
ACM
15 years 6 months ago
Doing Virtually Nothing: Awareness and Accountability in Massively Multiplayer Online Worlds
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...
Robert J. Moore, Nicolas Ducheneaut, Eric Nickell
207
Voted
CGF
2010
199views more  CGF 2010»
15 years 5 months ago
Time-of-Flight Cameras in Computer Graphics
A growing number of applications depend on accurate and fast 3D scene analysis. Examples are model and lightfield acquisition, collision prevention, mixed reality, and gesture re...
Andreas Kolb, Erhardt Barth, Reinhard Koch, Rasmus...
INTERNET
2010
141views more  INTERNET 2010»
15 years 4 months ago
Computing for Human Experience: Semantics-Empowered Sensors, Services, and Social Computing on the Ubiquitous Web
abstractions, concepts, and actions that characterize human experiences. This will herald computing for human experience (CHE). The CHE vision is built on a suite of technologies t...
Amit Sheth
JOCN
2011
80views more  JOCN 2011»
15 years 1 months ago
Neural Changes Associated with Nonspeech Auditory Category Learning Parallel Those of Speech Category Acquisition
■ Native language experience plays a critical role in shaping speech categorization, but the exact mechanisms by which it does so are not well understood. Investigating category...
Ran Liu, Lori L. Holt