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» Developing Gestural Input
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CVPR
1999
IEEE
16 years 3 months ago
Shadow Gestures: 3D Hand Pose Estimation Using a Single Camera
This paper describes a system that uses a camera and a point light source to track a user's hand in three dimensions. Using depth cues obtained from projections of the hand a...
Jakub Segen, Senthil Kumar
CHI
2008
ACM
16 years 2 months ago
Evaluating touch gestures for scrolling on notebook computers
We describe a new circular touch gesture for scrolling called ChiralMotionTM and report on work to measure its performance. In a study using a document scrolling task, ChiralMotio...
Kevin Wayne Arthur, Nada Matic, Paul Ausbeck
VR
2010
IEEE
139views Virtual Reality» more  VR 2010»
15 years 8 days ago
Buttonless clicking: Intuitive select and pick-release through gesture analysis
Clicking is a key feature any interaction input system needs to provide. In the case of 3D input devices, such a feature is often difficult to provide (e.g. vision-based, or trac...
Ali Choumane, Géry Casiez, Laurent Grisoni
GW
2007
Springer
150views Biometrics» more  GW 2007»
15 years 8 months ago
Gesture Control of Sound Spatialization for Live Musical Performance
This paper presents the development of methods for gesture control of sound spatialization. It provides a comparison of seven popular software spatialization systems from a control...
Mark T. Marshall, Joseph Malloch, Marcelo M. Wande...
DAGSTUHL
2007
15 years 3 months ago
What is Input/Output Logic? Input/Output Logic, Constraints, Permissions
We explain the raison d’ˆetre and basic ideas of input/output logic, sketching the central elements with pointers to other publications for detailed developments. The motivation...
David Makinson, Leendert W. N. van der Torre