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» Developing Gestural Input
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CVPR
1999
IEEE
16 years 6 months ago
Shadow Gestures: 3D Hand Pose Estimation Using a Single Camera
This paper describes a system that uses a camera and a point light source to track a user's hand in three dimensions. Using depth cues obtained from projections of the hand a...
Jakub Segen, Senthil Kumar
CHI
2008
ACM
16 years 4 months ago
Evaluating touch gestures for scrolling on notebook computers
We describe a new circular touch gesture for scrolling called ChiralMotionTM and report on work to measure its performance. In a study using a document scrolling task, ChiralMotio...
Kevin Wayne Arthur, Nada Matic, Paul Ausbeck
VR
2010
IEEE
139views Virtual Reality» more  VR 2010»
15 years 2 months ago
Buttonless clicking: Intuitive select and pick-release through gesture analysis
Clicking is a key feature any interaction input system needs to provide. In the case of 3D input devices, such a feature is often difficult to provide (e.g. vision-based, or trac...
Ali Choumane, Géry Casiez, Laurent Grisoni
GW
2007
Springer
150views Biometrics» more  GW 2007»
15 years 10 months ago
Gesture Control of Sound Spatialization for Live Musical Performance
This paper presents the development of methods for gesture control of sound spatialization. It provides a comparison of seven popular software spatialization systems from a control...
Mark T. Marshall, Joseph Malloch, Marcelo M. Wande...
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DAGSTUHL
2007
15 years 5 months ago
What is Input/Output Logic? Input/Output Logic, Constraints, Permissions
We explain the raison d’ˆetre and basic ideas of input/output logic, sketching the central elements with pointers to other publications for detailed developments. The motivation...
David Makinson, Leendert W. N. van der Torre