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» Developing Gestural Input
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ICDAR
2007
IEEE
15 years 10 months ago
A Bayesian Network Approach to Mode Detection for Interactive Maps
This paper describes a mode detection system for online pen input that employs a Bayesian network to combine classification results and context information. Previous monolithic c...
Don Willems, Louis Vuurpijl
132
Voted
ACMACE
2007
ACM
15 years 8 months ago
Methods for evaluating games: how to measure usability and user experience in games?
This workshop addresses current needs in the games developers' community and games industry to evaluate the overall user experience of games. New forms of interaction techniq...
Regina Bernhaupt, Manfred Eckschlager, Manfred Tsc...
117
Voted
CHI
1995
ACM
15 years 7 months ago
Bricks: Laying the Foundations for Graspable User Interfaces
We introduce the concept of Graspable User Interfaces that allow direct control of electronic or virtual objects through physical handles for control. These physical artifacts, wh...
George W. Fitzmaurice, Hiroshi Ishii, William Buxt...
ACIVS
2007
Springer
15 years 10 months ago
A Multi-touch Surface Using Multiple Cameras
Abstract. In this project we present a framework for a multi-touch surface using multiple cameras. With an overhead camera and side-mounted camera we determine the three dimensiona...
Itai Katz, Kevin Gabayan, Hamid K. Aghajan
FDG
2009
ACM
15 years 10 months ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...