In this paper, we introduce the design and implementation of a digital card game that combines mobile phone gestures and multitouch tabletop interactions. Conceptually based on in...
In this paper, we adopt a direct modeling approach to utilize conversational gesture cues in detecting sentence boundaries, called SUs, in video taped conversations. We treat the ...
During sales conversations, gestures and mimics are of high importance to communicate information about a product. One prominent example for such sales gestures is the meat and ch...
When classifying high-dimensional sequence data, traditional methods (e.g., HMMs, CRFs) may require large amounts of training data to avoid overfitting. In such cases dimensional...
Large displays and hand gestures can be combined to augment the traditional desktop paradigm, allowing for multiple co-located users to interact simultaneously with a single compu...