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» Developing Gestural Input
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TEI
2010
ACM
99views Hardware» more  TEI 2010»
15 years 11 months ago
Whack gestures: inexact and inattentive interaction with mobile devices
We introduce Whack Gestures, an inexact and inattentive interaction technique. This approach seeks to provide a simple means to interact with devices with minimal attention from t...
Scott E. Hudson, Chris Harrison, Beverly L. Harris...
ISMAR
2007
IEEE
15 years 10 months ago
Visual Hints for Tangible Gestures in Augmented Reality
Tangible Augmented Reality (AR) systems imbue physical objects with the ability to act and respond in new ways. In particular, physical objects and gestures made with them gain me...
Sean White, Levi Lister, Steven Feiner
CVPR
2007
IEEE
16 years 6 months ago
Latent-Dynamic Discriminative Models for Continuous Gesture Recognition
Many problems in vision involve the prediction of a class label for each frame in an unsegmented sequence. In this paper, we develop a discriminative framework for simultaneous se...
Louis-Philippe Morency, Ariadna Quattoni, Trevor D...
CVPR
2007
IEEE
16 years 6 months ago
DigiTable: an interactive multiuser table for collocated and remote collaboration enabling remote gesture visualization
We present DIGITABLE, an experimental platform we hope lessen the gap between co-present and distant interaction. DIGITABLE is combining a multiuser tactile interactive tabletop, ...
Francois Coldefy, Stéphane Louis Dit Picard
ACCV
2007
Springer
15 years 10 months ago
An FPGA-Based Smart Camera for Gesture Recognition in HCI Applications
Smart camera is a camera that can not only see but also think and act. A smart camera is an embedded vision system which captures and processes image to extract application-specifi...
Yu Shi, Timothy Tsui