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» Developing Gestural Input
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AOSD
2006
ACM
15 years 10 months ago
A framework and tool supports for generating test inputs of AspectJ programs
Aspect-oriented software development is gaining popularity with the wider adoption of languages such as AspectJ. To reduce the manual effort of testing aspects in AspectJ programs...
Tao Xie, Jianjun Zhao
CVPR
2008
IEEE
16 years 6 months ago
Sketching in the air: A vision-based system for 3D object design
3D object design has many applications including flexible 3D sketch input in CAD, computer game, webpage content design, image based object modeling, and 3D object retrieval. Most...
Yu Chen, Jianzhuang Liu, Xiaoou Tang
ICFP
2007
ACM
16 years 4 months ago
Tangible functional programming
We present a user-friendly approach to unifying program creation and execution, based on a notion of "tangible values" (TVs), which are visual and interactive manifestat...
Conal Elliott
HRI
2006
ACM
15 years 10 months ago
Working with robots and objects: revisiting deictic reference for achieving spatial common ground
Robust joint visual attention is necessary for achieving a common frame of reference between humans and robots interacting multimodally in order to work together on realworld spat...
Andrew G. Brooks, Cynthia Breazeal
MHCI
2009
Springer
15 years 10 months ago
overView: physically-based vibrotactile feedback for temporal information browsing
An approach to providing tangible feedback to users of a mobile device in both highly visual touchscreen-based and eyes-free interaction scenarios and the transition between the t...
Steven Strachan, Grégoire Lefebvre, Sophie ...